Venkataram Sivaram
About
As a second-year undergraduate student majoring in Computer Science at UC
San Diego (UCSD), I am delighted to be part of the UCSD Center for Visual
Computing as an undergraduate research assistant. Working under the
mentorship of Professors
Ravi Ramamoorthi and
Tzu-Mao Li has been
an incredible opportunity for me to expand my knowledge and
skills in the field.
Research interests:
Differentiable Rendering
•
Real-time Rendering
•
Computational Physics
•
Reinforcement Learning
•
Deep Learning
Research
Projects
Kobra
A 3D rendering engine written in C++ using the Vulkan API. It is
designed with research development in mind, so that more time can be
spent towards experimentation rather than implementation.
littlevk
A light, ergonomic, non-intrusive, single-header wrapper for jump
starting visualization applications using Vulkan. Relies on C++20 for
modern metaprogramming functionality.
Zhetapi
A modern C++ machine learning and numerical analysis
library with an emphasis on intuitive usage. Older
version also provides a scripting language to easily
interface with core functionality.